Game Design
In this choose your own adventure story—created in Twine and utilizing a branching-and-bottleneck narrative structure with a variable point system—players attend a ball as Mrs. Emmeline Lovett, a busybody who is desperate to ensure her two daughters marry, lest the family become destitute.
In this VR script, written using the Evette Vargas system, players embody a 1907 Chicago detective who is investigating an absurd, locked-room crime.